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Animal Farm
Family Night Choice

Animal Farm

Requires:American Megafauna

Designed by Phil Eklund

Published by Sierra Madre Games

Expansion
Casual Flow: 15 Min Teach
Series: BIOS (Phil Eklund)

Players

2-5

Play Time

Unknown

Complexity

2.0 / 5

Rating

6.0

Year

2008

Community Snapshot

Medium-Light complexity
~0 min
6.0 on BGG (3)

Categories

Animals
Features animals as a central theme — from cute wildlife to natural ecosystems.
Civilization
Guide a civilization through ages of development — technology, culture, and expansion.
Environmental
Themes around nature, ecology, and environmental stewardship.
Expansion for Base-game
This is an expansion — requires the base game to play.
Prehistoric
Set in prehistoric times — dinosaurs, early humans, or ancient landscapes.

A medium-light auction game playable in ~0 min, rated 6.0 on BGG.

How It Plays

Auction / Bidding

Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Also known as "American Mega-People", this is the combination mega-game of American Megafauna and Origins: How We Became Human. In Origins terms, much of the play of American Megafauna is relegated to Era 0, predating the play in Origins: How We Became Human. Play commences on the American Megafauna map as players evolve their species.…

Source: BoardGameGeek

View on BoardGameGeek