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Star Munchkin 2: The Clown Wars
Party Essential

Star Munchkin 2: The Clown Wars

Requires:Star Munchkin

Designed by Steve Jackson (I)

Published by Steve Jackson Games, Edge Entertainment + 2 more

Expansion
Casual Flow: 15 Min Teach
Game: Munchkin
Theme: Clowns

Players

3-6

Play Time

90 min

Complexity

1.8 / 5

Rating

6.4

Year

2004

Community Snapshot

Medium-Light complexity
~90 min
6.4 on BGG (1.2K)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Humor
Designed to make you laugh — silly themes, absurd situations, or witty mechanics.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A medium-light dice rolling game playable in ~90 min, rated 5.8 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Trading

You can swap resources or cards with other players — making clever trades can give you a serious edge.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Publisher's DescriptionThe Munchkins take to the stars -- again! . Star Munchkin took the rules-bending, power-gaming, dungeon-crawling insanity of the original Munchkin and put the whole thing in space, where the monsters are more alien, the weapons more zappy, and the treasure -- well, there's still piles of treasure.…

Source: BoardGameGeek

View on BoardGameGeek