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Requires:The Adventurers: The Temple of Chac
Designed by Guillaume Blossier, Frédéric Henry
Published by Alderac Entertainment Group, Dust Games + 1 more
Players
2-6
Play Time
Unknown
Complexity
N/A
Rating
7.4
Community Snapshot
Categories
Designed for 2–6 players and playable in ~0 min, The Adventurers: The Temple of Chac – Dalia Cardoso delivers a experience that earned a 5.5 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Memory
You need to remember where things are or what happened earlier — a sharp memory gives you a real advantage.
Push Your Luck
You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
A mini-expansion for The Adventurers: The Temple of Chac. Gives an extra (13th) Adventurer character to choose from. Dalia Cardoso comes as a pre-painted mini, with a card describing her special ability: Coercion (once per game, if she is on the same space as another Adventurer at any time during her turn, she can persuade her/him to carry one of her treasures for her).…
Source: BoardGameGeek
Year
2010