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Warhammer (Eighth Edition): Blood in the Badlands
Strategist Pick

Warhammer (Eighth Edition): Blood in the Badlands

Requires:Warhammer: The Game of Fantasy Battles (8th Edition)

Designed by Simon Grant, Andy Hall + 2 more

Published by Games Workshop Ltd.

Expansion
Moderate Depth: 30 Min Teach

Community Snapshot

Medium complexity
~180 min
6.7 on BGG (20)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A medium dice rolling and variable powers game. Rated 6.7 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

A campaign expansion for Warhammer Fantasy Battles, 8th Edition, Blood in the Badlands details the conquest of the Badlands as multiple armies search for the legendary citadel, Fozzrik's Flying Fastness. This 96-page hardcover includes new campaign rules, multiple scenarios (including several for team battles), siege rules and equipment, rules for battling underground, and new magic items and Cataclysm spells.

Source: BoardGameGeek

View on BoardGameGeek
Setting: Warhammer Fantasy Wargames

Players

2-6

Play Time

180 min

Complexity

3.0 / 5

Rating

6.7

Year

2011