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Fire and Movement
Head-to-Head Duel

Fire and Movement

Designed by Philip Sabin

Published by (Web published), Bloomsbury Publishing Plc

Casual Flow: 15 Min Teach

Players

2-7

Play Time

Unknown

Complexity

1.8 / 5

Rating

7.4

Year

2012

Community Snapshot

Best with 2
Medium-Light complexity
~0 min
7.4 on BGG (7)

Categories

Print & Play
Download and print at home — accessible DIY gaming.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

A medium-light dice rolling game, best enjoyed with 2 players. Rated 0.0 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

Tactical Second World War game simulating a British battalion attacking a reduced German battalion in 1943-45. Published in the book Simulating War. Components are also available from the author's website.…

Source: BoardGameGeek

View on BoardGameGeek

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