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Designed by Richard Borg, Konstantin Krivenko
Published by Zvezda
Players
2-99
Community Snapshot
Categories
How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
About This Game
Samurai Battles puts you in command of brave warriors clashing on the battlefields of feudal Japan! Assemble your army using magnificently detailed and historically accurate miniatures, then face your opponent on an endless variety of battlefields created from beautifully painted terrain and elevation tiles. You can play Samurai Battles two different ways: Commands & Colors: Designed by Richard Borg, this award-winning game system features a fast-paced, card-driven mechanism to represent the "fog of war".…
Source: BoardGameGeek
Expansions & Related
Expansion
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Play Time
60-90 min
Complexity
3.0 / 5
Rating
7.3
Year
2012