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High Frontier Colonization
Strategist Pick

High Frontier Colonization

Requires:High Frontier

Designed by Phil Eklund

Published by Sierra Madre Games

Expansion
Deep Strategy: 45+ Min Teach
Game: High Frontier
Occupation: Astronaut

Players

2-5

Play Time

180 min

Complexity

4.4 / 5

Rating

8.2

Year

2013

Community Snapshot

Heavy complexity
~180 min
8.2 on BGG (219)

Categories

Civilization
Guide a civilization through ages of development — technology, culture, and expansion.
Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Expansion for Base-game
This is an expansion — requires the base game to play.
Industry / Manufacturing
Build and optimize production chains — factories, logistics, and efficiency.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Space Exploration
Explore the cosmos — colonize planets, navigate space, and discover the unknown.

Rated 5.7 by the community, High Frontier Colonization brings auction to 2–5 players in about ~180 min.

How It Plays

Auction / Bidding

Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.

Network and Route Building

You connect locations to form networks — the bigger and smarter your network, the more points you earn.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion (now out of print), but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth. These provide services such as antimatter manufacture, beamed solar energy, cycler satellites, space telescopes, the space elevator, and of course the local tax office.…

Source: BoardGameGeek

View on BoardGameGeek