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Transatlantic Rails

Requires:Empire Builder

Designed by Colin Barnhorst, Heather Barnhorst + 1 more

Published by The Train Gamers Gazette

Expansion
Table Status Unknown
Series: Empire Builder Rail Games (Mayfair)

Players

2-4

Play Time

300 min

Complexity

N/A

Rating

10.0

Community Snapshot

~300 min
10.0 on BGG (1)

Categories

Economic
Buy, sell, trade, and invest — manage money and markets to build wealth.
Expansion for Base-game
This is an expansion — requires the base game to play.
Print & Play
Download and print at home — accessible DIY gaming.
Trains
Build railway networks, manage routes, and compete for connections.
Transportation
Move goods or people efficiently — logistics, routes, and delivery.

Designed for 2–4 players and playable in ~300 min, Transatlantic Rails delivers a experience that earned a 10.0 on BGG.

How It Plays

Crayon Rail System

You literally draw your train routes on the board with crayons — it's creative, tactile, and uniquely fun!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Pick-up and Deliver

You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

About This Game

An expansion combining both Empire Builder and Eurorails. Players start with a Freight train on each board as well as a Freighter to transport Commodities from one continent to the other. Trains and Freighters must be in the same Port at the same time to transfer a Commodity, unless a Warehouse is built to store Commodities, ($10 in a Port).…

Source: BoardGameGeek

View on BoardGameGeek

Year

1995