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In Magnificent Style: Pickett's Charge at Gettysburg
Solo Specialist

In Magnificent Style: Pickett's Charge at Gettysburg

Designed by Hermann Luttmann

Published by Victory Point Games, Worthington Publishing, LLC

Casual Flow: 15 Min Teach

Players

1

Play Time

60 min

Complexity

1.9 / 5

Rating

7.7

Year

2012

Community Snapshot

Best with 1
Medium-Light complexity
~60 min
7.7 on BGG (444)
Some text

Language Editions

English

Categories

American Civil War
Set during the US Civil War (1861–1865) — Union vs. Confederacy battles and campaigns.
Civil War
Themed around civil wars — internal conflicts, divided nations, and factional warfare.
Post-Napoleonic
Set in the 19th century after Napoleon — Victorian era, industrialization, and colonial expansion.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

How It Plays

Chit-Pull System

Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Events

Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Push Your Luck

You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Square Grid

The board uses a grid of squares for movement — clear, familiar, and great for tactical play.

About This Game

In Magnificent Style: Pickett's Charge at Gettysburg is a Solitaire-only Tactical level board-wargame depicting the final desperate Confederate attack on 3 July 1863 at the Battle of Gettysburg, popularly known as Pickett’s Charge. As General Longstreet, you must decide how quickly to press your troops across this deadly open ground before allowing the men to regroup for another bound. .…

Source: BoardGameGeek

View on BoardGameGeek

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