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Munchkin Duck of Gloom
Party Essential

Munchkin Duck of Gloom

Requires:Gloom

Designed by Alex Fernandez (I), Steve Jackson (I)

Published by Steve Jackson Games

Expansion
Table Ready: 5 Min Teach
Game: Gloom

Community Snapshot

Light complexity
~90 min
6.8 on BGG (71)
Some text

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Humor
Designed to make you laugh — silly themes, absurd situations, or witty mechanics.

Rated 5.5 by the community, Munchkin Duck of Gloom brings dice rolling to 3–6 players in about ~90 min.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Storytelling

The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Munchkin Duck of Gloom is a plush duck in the style of the "Duck of Doom" card from Munchkin, but colored black instead of yellow. The duck has a zippered pouch so that you can store stuff inside it – but to do that, first you'll need to remove the two game cards that come with it: the new Munchkin card "Curse! Duck of Gloom", as well as a new card for Atlas Games' Gloom.…

Source: BoardGameGeek

View on BoardGameGeek
Game: Munchkin

Players

3-6

Play Time

90 min

Complexity

1.3 / 5

Rating

6.8

Year

2012