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Requires:Wrong Chemistry
Designed by Tony Cimino
Published by MAGE Company
Community Snapshot
A medium-light hand management and variable powers game. Rated 5.5 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Wrong Chemistry: Scientist Card Pack includes eleven cards, ten of them represent new mad scientists for use in Wrong Chemistry and the final card stands as a reference card that explains how to use the scientists. At the beginning of the game, each player chooses one of the available scientists, each of whom has a unique power. The player can use this power only once during the game.…
Source: BoardGameGeek
Players
2-4
Play Time
25 min
Complexity
1.7 / 5
Rating
5.7
Year
2012