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Requires:Yggdrasil
Designed by Cédric Lefebvre, Fabrice Rabellino
Published by Ludonaute
Community Snapshot
Categories
A medium deck building game playable in ~90 min, rated 5.7 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
In Yggdrasil: Asgard, an expansion for Yggdrasil, each God can go into a Trance for one action. Once in a Trance, a God can neither fight in Asgard nor use his usual power – but all the Gods, including the one in Trance, receive a Trance power. Two examples of Trance powers: the Gods can discard the vikings' souls after rolling the die in combat, or they automatically remove five Fire giants from the bag of their choice while doing an action in the Kingdom of Fire.…
Source: BoardGameGeek
Players
1-6
Play Time
90 min
Complexity
2.6 / 5
Rating
7.7
Year
2012