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Die verflixte 0

Die verflixte 0

Designed by Dieter Drkosch

Published by KD-Spiele

Table Status Unknown

Players

2-4

Play Time

15 min

Complexity

N/A

Rating

5.7

Year

1989

Community Snapshot

~15 min
5.7 on BGG (6)

Categories

Abstract Strategy
Pure strategy with no hidden information or luck — think Chess or Go.
Bluffing
Deceive your opponents — hide your intentions, make false claims, and read others.
Deduction
Use logic and clues to figure out hidden information — who, what, or where.
Math
Mathematical thinking is central — numbers, probability, or logical puzzles.
Memory
Remember and recall — matching pairs, sequences, or hidden information.
Number
Numbers are the core component — sequencing, arithmetic, or number theory.
Territory Building
Claim and control areas on the map — expand your territory and defend borders.

Designed for 2–4 players and playable in ~15 min, Die verflixte 0 delivers a experience that earned a 0.0 on BGG.

How It Plays

Betting and Bluffing

You place bets and try to read (or mislead) your opponents — poker vibes at the game table!

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Memory

You need to remember where things are or what happened earlier — a sharp memory gives you a real advantage.

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Pattern Recognition

Spotting patterns quickly gives you an edge — the faster you see it, the faster you score!

About This Game

In this very simple abstract game players place pins with hidden numbers from 0 to 5 on a 6 by 6 board. The highest added "line" of numbers by one player, interrupted or not, diagonal or orthogonal, wins after all pins are revealed at the end of the game. The hitch: any "0" in the line, your own or by any other player, nullifies all numbers, making the line worthless.…

Source: BoardGameGeek

View on BoardGameGeek

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