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Second World War at Sea: Distant Oceans
Strategist Pick

Second World War at Sea: Distant Oceans

Requires:Second World War at Sea: Bomb Alley

Designed by Michael Bennighof

Published by Avalanche Press Ltd.

Expansion
Moderate Depth: 30 Min Teach
Players: Two-Player Only Games
Series: Second World War at Sea (Avalanche Press)

Players

2

Play Time

240 min

Complexity

3.0 / 5

Rating

7.0

Community Snapshot

Medium complexity
~240 min
7.0 on BGG (32)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

Since 2003, Second World War at Sea: Distant Oceans has captivated fans of dice rolling with its medium complexity design.

How It Plays

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

(from the package:) Now this scenario book allows players to combine SOPAC, Eastern Fleet, Midway and Bomb Alley with extra scenarios. Plus, they can explore some of the alternative paths history might have taken. Included are discussions of Italian aircraft carriers,the Royal Yugoslavian Navy, and the German helicopter carrier seen in Bomb Alley.

Source: BoardGameGeek

View on BoardGameGeek

Year

2003