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Requires:Bios: Megafauna
Designed by Phil Eklund
Published by Sierra Madre Games
Players
1-5
Play Time
300 min
Complexity
4.0 / 5
Rating
7.6
Year
2012
Community Snapshot
Categories
Since 2012, BIOS: Origins has captivated fans of auction and variable powers with its heavy complexity design.
How It Plays
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
BIOS: Origins is an expansion for Bios: Megafauna and Bios: Origins (Second Edition) / Origins: How We Became Human, which combines both games to make something distinct from either. From the publisher: "Use the map to expand your Bios Megafauna game to cover the entire world (instead of just America). Or use it to add luxuries (tobacco, silk, tourists, tea, diamonds, and much more) to your Origins game. Or use it for a rollicking combined game, with flying and mole-like humans, able to domesticate new "sushi" aquaculture or ride killer whales into battle."
Source: BoardGameGeek