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BIOS: Origins
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BIOS: Origins

Requires:Bios: Megafauna

Designed by Phil Eklund

Published by Sierra Madre Games

Expansion
Deep Strategy: 45+ Min Teach
Animals: Dinosaurs
Series: BIOS (Phil Eklund)

Players

1-5

Play Time

300 min

Complexity

4.0 / 5

Rating

7.6

Year

2012

Community Snapshot

Heavy complexity
~300 min
7.6 on BGG (34)

Categories

Animals
Features animals as a central theme — from cute wildlife to natural ecosystems.
Civilization
Guide a civilization through ages of development — technology, culture, and expansion.
Environmental
Themes around nature, ecology, and environmental stewardship.
Expansion for Base-game
This is an expansion — requires the base game to play.
Prehistoric
Set in prehistoric times — dinosaurs, early humans, or ancient landscapes.

Since 2012, BIOS: Origins has captivated fans of auction and variable powers with its heavy complexity design.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Auction / Bidding

Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

BIOS: Origins is an expansion for Bios: Megafauna and Bios: Origins (Second Edition) / Origins: How We Became Human, which combines both games to make something distinct from either. From the publisher: "Use the map to expand your Bios Megafauna game to cover the entire world (instead of just America). Or use it to add luxuries (tobacco, silk, tourists, tea, diamonds, and much more) to your Origins game. Or use it for a rollicking combined game, with flying and mole-like humans, able to domesticate new "sushi" aquaculture or ride killer whales into battle."

Source: BoardGameGeek

View on BoardGameGeek