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Requires:Mechwarrior: Dark Age
Designed by Kevin Barrett, Paul Nobles + 1 more
Published by WizKids (I)
Community Snapshot
Categories
A medium variable powers game playable in ~60 min, rated 6.9 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
MechWarrior Fire for Effect is an expansion to the MechWarrior Dark Age collectable miniatures game and was launched in February 2003. The Fire for Effect set introduces Artillery, including classic artillery vehicles with new rules; Mercenaries, featuring BattleTech fans classic favorite mercenary companies; Transport Vehicles, designed to get infantry on the battlefield quickly. This Booster Pack contains 4 randomly inserted, painted, fully assembled, prepainted plastic miniatures 1 Mech, 1 Vehicle, and 2 Infantry.…
Source: BoardGameGeek
Players
2-10
Play Time
60 min
Complexity
3.3 / 5
Rating
6.9
Year
2003