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Requires:Descent: Journeys in the Dark (Second Edition)
Designed by Adam Sadler
Published by Fantasy Flight Games, ADC Blackfire Entertainment + 6 more
Community Snapshot
Categories
A medium dice rolling game playable in 120–180 min, rated 6.5 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
About This Game
Game description from the publisher: Set in a previously unexplored region of Terrinoth, Descent: Journeys in the Dark (second edition) - Labyrinth of Ruin takes players on a riveting journey to the broken remains of a forgotten city. Throughout the many quests included in this expansion, heroes will enlist the aid of unique allies in their mission to stop the evil overlord. The comprehensive campaign in Labyrinth of Ruin features nineteen narratively rich quests.…
Source: BoardGameGeek
Players
2-5
Play Time
120-180 min
Complexity
3.2 / 5
Rating
8.1
Year
2013
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.