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Beyond Hadrian's Wall

Beyond Hadrian's Wall

Designed by Ryan S. Johnson

Published by Guild of Blades

Table Status Unknown

Players

2-4

Play Time

Unknown

Complexity

N/A

Rating

5.7

Year

2002

Community Snapshot

Best with 3
~0 min
5.7 on BGG (6)

Categories

Ancient
Set in ancient civilizations — Rome, Greece, Egypt, or other pre-medieval eras.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2002, Beyond Hadrian's Wall has captivated fans of co-op with its design, shining brightest at 3 players.

How It Plays

Area Movement

You move your pieces across different regions on the board, trying to position yourself in the best spots.

Cooperative Game

Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!

About This Game

In the year 122 Ad the Roman Emperor Hadrian visited the Romance province of Britannia and inspected Rome's military status there. When there he decided that Rome needed a military zone in northern Britain in order to keep the Brigante Tribes under their rule in check and be ready to put down rebellions. Additionally, it was well reasoned that the conceived of wall would also protect Rome from barbarian invasions from the independent tribes of the Scottish highlands.…

Source: BoardGameGeek

View on BoardGameGeek

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