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Requires:Battlecars
Designed by Aaron Allston
Published by Associated Clearing Services
Players
2-9
Play Time
6 min
Complexity
N/A
Rating
7.8
Community Snapshot
Categories
Rated 7.8 by the community, Ultraforce brings co-op to 2–9 players in about ~6 min.
How It Plays
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
About This Game
This is the third product from the AutoVentures line – a series of auto-combat adventure modules by Aaron Allston. ) Full games stats are included for Battlecars, Car Wars and Highway 2000, allowing the game to be played with any of these systems, or by itself using the provided quick combat system. Like the other modules, Ultraforce includes a background of the world of 2012, (including this time a focus on the Ultraforce team and the American Southeast) and an adventure designed to be game-mastered against one or more players playing the Ultraforce team.…
Source: BoardGameGeek
Year
1984