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Requires:Nothing Personal
Designed by Stephen Avery, Tom Vasel
Published by Dice Tower Games, Game Salute
Community Snapshot
Categories
Since 2013, Nothing Personal: Young Turks Expansion has captivated fans of area control and dice rolling with its medium-light complexity design.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
About This Game
Nothing Personal: Young Turks Expansion adds three extra card sets of gangsters — Historical, Game Designers and Expansion — to the game Nothing Personal. Each card of the new 54 gangsters has its own abilities/stats.
Source: BoardGameGeek
Players
3-5
Play Time
120 min
Complexity
2.2 / 5
Rating
7.4
Year
2013