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Requires:Keyflower
Designed by Sebastian Bleasdale, Richard Breese
Published by Dice Realm, Ediciones MasQueOca + 2 more
Community Snapshot
Categories
Since 2013, Keyflower: Key Celeste has captivated fans of worker placement and set collection with its medium complexity design.
How It Plays
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Worker Placement
You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!
About This Game
Discovered drifting out to sea, unmanned and apparently abandoned, the Key Celeste ship was towed to shore. Her cargo was untouched and the personal belongings of passengers and crew were still in place. What had caused the crew to abandon ship?…
Source: BoardGameGeek
Players
2-6
Play Time
90 min
Complexity
2.7 / 5
Rating
7.4
Year
2013