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Designed by Robert Bradley
Published by (Self-Published), The Avalon Hill Game Co
Players
2-4
Play Time
360 min
Complexity
2.9 / 5
Rating
7.1
Year
1976
Community Snapshot
Language Editions
How It Plays
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Hidden Movement
One player moves secretly while others try to track them down — it's like a thrilling cat-and-mouse chase.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
About This Game
"Caesar: Epic Battle of Alesia" is a Tactical level board-wargame that simulates an epic battle in 52 BC where Julius Caesar surrounded the battered forces of the Gauls led by Vercingetorix. Knowing the Gauls had a relief force coming (of over 250,000 men), Caesar built a defensive perimeter facing outward to match his perimeter facing inward to beseige Vercingetorix. An unusual "donut" formation.…
Source: BoardGameGeek
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