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Forces of Warmachine: Convergence of Cyriss

Forces of Warmachine: Convergence of Cyriss

Requires:Warmachine Prime Mk II

Designed by David Carl, Jason Soles + 1 more

Published by Privateer Press, Ulisses Spiele

Expansion
Table Status Unknown
Game: Iron Kingdoms
Players: Two-Player Only Games

Players

2

Play Time

Unknown

Complexity

N/A

Rating

7.5

Community Snapshot

~0 min
7.5 on BGG (14)

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.

A solid variable powers game playable in ~0 min, rated 7.5 on BGG.

How It Plays

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

EMBRACE THE PERFECTION OF THE MACHINE To those who worship Cyriss, no tenet is more sacred than the Fifth Harmonic—the belief that the Clockwork Goddess will manifest once the perfect machine is created across all of Caen. The key to this vessel’s completion lies in the geomantic fulcrums of power that cover the world, many in hostile territory. For centuries the cult has been amassing an immense mechanikal army, poised to take the final steps in readying for their goddess.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2013