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Leviathans: Ship Quirks & Crew Abilities Card Deck

Leviathans: Ship Quirks & Crew Abilities Card Deck

Requires:Leviathans

Designed by Randall N. Bills, John Haward

Published by Catalyst Game Labs

Expansion
Table Status Unknown
Theme: Alternate History
Theme: Steampunk

Players

0

Play Time

Unknown

Complexity

N/A

Rating

7.8

Community Snapshot

~0 min
7.8 on BGG (3)

Categories

Aviation / Flight
Take to the skies — piloting aircraft, dogfights, airlines, or aerospace exploration.
Expansion for Base-game
This is an expansion — requires the base game to play.
Miniatures
Features detailed miniature figures — often with painting and tactical positioning.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

A solid dice rolling game playable in ~0 min, rated 7.8 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

About This Game

The complexities of ship construction create unique design quirks that bring a flavor all their own to each leviathan, while the men and women who crew these airships bring their skills, passions and blood to elevate each vessel into legend. Leviathans: Ship Quirks & Crew Abilities Card Deck is actually comprised of two decks: Ship Quirks and Crew Abilities, both of which feature cards with a positive or negative value. By using these cards, players can customize their airships prior to play, thereby having everyone start from differing circumstances each time you play.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2013