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Requires:Clash of Cultures
Designed by Christian Marcussen
Published by Z-Man Games, Filosofia Éditions
Community Snapshot
Categories
A heavy dice rolling and hand management game. Rated 6.3 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Trading
You can swap resources or cards with other players — making clever trades can give you a serious edge.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Expand your civilization's influence with Clash of Cultures: Civilizations, an expansion for Clash of Cultures. Discover fourteen historical civilizations, each with four unique advances and three unique leaders. Increase your cities with three new buildings (the apothecary, the market, and the obelisk), strengthen your armies with elephants and cavalry units, and keep your eyes on the seas festering with pirates.…
Source: BoardGameGeek
Players
2-4
Play Time
180-240 min
Complexity
3.8 / 5
Rating
8.4
Year
2014