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Space Station: Core Modules
Family Night Choice

Space Station: Core Modules

Requires:Space Station

Designed by Jacob Fryxelius

Published by FryxGames

Expansion
Casual Flow: 15 Min Teach

Players

0

Play Time

Unknown

Complexity

2.0 / 5

Rating

7.9

Community Snapshot

Medium-Light complexity
~0 min
7.9 on BGG (17)

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.

A medium-light worker placement game playable in ~0 min, rated 7.9 on BGG.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Worker Placement

You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!

About This Game

Space Station: Core Modules consists of two double-sided cards that add new core modules — Luxury, Military, Scientific and Support — to the game that are revealed when you flip your starting core module. Each module has a unique function.

Source: BoardGameGeek

View on BoardGameGeek

Year

2013