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Amerigo Queenie 2: Cove Island, Bay Island & New Progress Tokens
Strategist Pick

Amerigo Queenie 2: Cove Island, Bay Island & New Progress Tokens

Requires:Amerigo

Designed by Stefan Feld

Published by Queen Games

Expansion
Moderate Depth: 30 Min Teach
Crowdfunding: Kickstarter

Community Snapshot

Medium complexity
~75 min
7.5 on BGG (202)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Nautical
Life at sea — sailing, naval battles, pirates, or ocean exploration.
Renaissance
Set in the Renaissance era — art, commerce, and cultural rebirth.

A medium tile placement game. Rated 5.7 on BGG.

How It Plays

Action Points

You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Modular Board

The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.

Tile Placement

You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.

About This Game

Amerigo Queenie 2: Cove Island, Bay Island & New Progress Tokens, a mini-expansion for Amerigo, consists of additional components that can be mixed with those in the base game. The cove island tile has many small island pieces with a large central waterway, while the bay island tile has a massive block of land that will almost certainly create a large island in the playing area. The six progress tokens add new abilities that players can gain during the game, such as the ability to ignore the pirates once or to take a second action at the end of a round.

Source: BoardGameGeek

View on BoardGameGeek
Theme: Colonial

Players

2-4

Play Time

75 min

Complexity

2.8 / 5

Rating

7.5

Year

2013