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Designed by Ren Multamäki, David Hladky + 2 more
Published by Dragon Dawn Productions
Players
1-6
Community Snapshot
Categories
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Card Play Conflict Resolution
Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Rondel
Actions are arranged in a circle, and your token moves around it — where you stop determines what you can do.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
About This Game
Perdition's Mouth: Abyssal Rift is a new kind of dungeon crawl, one that embraces the European school of game design with clever and elegant mechanisms and emphasizes strategy while minimizing luck. Cooperation, planning, and the enemy response deck eliminate the need for chucking dice, creating a tense combat environment with meaningful decisions! The rondels provide another tactical layer, including the enemy's devious and challenging AI.…
Source: BoardGameGeek
Expansions & Related
11 Expansions
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Play Time
30-180 min
Complexity
3.8 / 5
Rating
7.3
Year
2016
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Perdition's Mouth: Abyssal Rift – Traitor Guard
2017
+ 3 more expansions