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Players
2
Community Snapshot
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How It Plays
Chit-Pull System
Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Roll / Spin and Move
Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
About This Game
Clash of Giants: Civil War takes the game system from Ted S. Raicer’s popular and critically acclaimed Clash of Giants WWI series to two of the storied battles of the American Civil War: Second Bull Run and Gettysburg. CoG: Civil War uses a modified version of the chit-pull Activation system of Clash of Giants II: Campaigns of Galicia and First Ypres, 1914, while retaining the CoG combat system.…
Source: BoardGameGeek
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Play Time
180-420 min
Complexity
2.3 / 5
Rating
7.0
Year
2016