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Requires:Necromunda
Designed by Andy Chambers, Chris Colston + 1 more
Published by Games Workshop Ltd.
Community Snapshot
Categories
Since 1996, Necromunda: Outlanders has captivated fans of dice rolling and variable powers with its medium complexity design.
How It Plays
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Outlanders is the Necromunda supplement. The box contains a 112 page soft-bound rule-book, 2 card buildings, 12 plastic bulkheads (used to build 3D terrain), various counters and 5 card barricades. The supplement expands the Necromunda game by introducing four new gangs (Ratskin Renegades, Redemptionists, Scavvies and Spyrers).…
Source: BoardGameGeek
Players
2-4
Play Time
Unknown
Complexity
3.2 / 5
Rating
7.5
Year
1996