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Fief: France 1429 – Teutonic Knights Expansion
Strategist Pick

Fief: France 1429 – Teutonic Knights Expansion

Requires:Fief: France 1429

Designed by Philippe Mouchebeuf

Published by Academy Games, Inc., ASYNCRON games + 2 more

Expansion
Moderate Depth: 30 Min Teach
Crowdfunding: Kickstarter

Community Snapshot

Medium complexity
~120 min
7.7 on BGG (90)
No text needed

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Medieval
Set in the Middle Ages — castles, knights, feudal politics, and trade.
Negotiation
Make deals, form alliances, and persuade others — diplomacy is key.
Territory Building
Claim and control areas on the map — expand your territory and defend borders.

Since 2015, Fief: France 1429 – Teutonic Knights Expansion has captivated fans of area control with its medium complexity design.

How It Plays

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Trading

You can swap resources or cards with other players — making clever trades can give you a serious edge.

About This Game

Fief: France 1429 is a game of dynastic ambition, where players assume the roles of nobles in the 15th century Kingdom of France. Teutonic Knights is an expansion of the game Fief: France 1429 that includes new cards and counters so the players will be able to build a secret network of influence and movement. The Teutonic Knight elected "Grand Master" will gain 1 victory point.

Source: BoardGameGeek

View on BoardGameGeek

Players

3-6

Play Time

120 min

Complexity

3.5 / 5

Rating

7.7

Year

2015