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Since 2014, Relic: Nemesis has captivated fans of dice rolling and variable powers with its medium complexity design.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Roll / Spin and Move
Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Nemesis, the first expansion for Relic, introduces player-versus-player combat to the board game in an optional new "Enemies of the Imperium" game mode; in this mode, up to two players play as Nemeses, such as a World Eaters Berserker or a Eldar Dire Avenger, instead of characters. In addition to the four nemesis roles, Nemesis introduces two new player characters — an Eversor Assassin and a Storm Trooper Sergeant — with up to six players now being able to play at the same time. Nemesis also adds player-versus-player combat through a standalone "Apostates versus Devotee" mechanism; characters who choose to try to use new Apostate wargear — proscribed technology created by enemies of the Imperium — become Apostates, subject to the prosecution of other, more puritanical, Devotee characters.…
Source: BoardGameGeek
Players
2-6
Play Time
150 min
Complexity
2.7 / 5
Rating
7.2
Year
2014