BoardMatchGame Finder
BrowseTopSaved
Quiz·Browse·Collections·Saved
Powered by BGG
Privacy·Terms
Back to Home
Space Cadets: Dice Duel – Die Fighter
Party Essential

Space Cadets: Dice Duel – Die Fighter

Requires:Space Cadets: Dice Duel

Designed by Geoff Engelstein, Sydney Engelstein

Published by Stronghold Games

Expansion
Casual Flow: 15 Min Teach
Game: Space Cadets

Community Snapshot

Medium-Light complexity
~30 min
7.3 on BGG (197)

Categories

Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Expansion for Base-game
This is an expansion — requires the base game to play.
Real-time
No turns — everyone acts simultaneously under time pressure.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Space Exploration
Explore the cosmos — colonize planets, navigate space, and discover the unknown.

Rated 5.6 by the community, Space Cadets: Dice Duel – Die Fighter brings dice rolling to 2–10 players in about ~30 min.

How It Plays

Action Queue

You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Player Elimination

Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.

Team-Based Game

Players split into teams and work together to outplay the other side — teamwork makes the dream work!

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Space Cadets: Dice Duel – Die Fighter brings two new experiences to the Dice Duel universe to give veterans a whole new way to play: • Fighters are flown by a single person and are fast and maneuverable, but lack shields and can be easily destroyed. In "Carrier Strike", suitable for 6-10 players, each team gets one original ship (now called a Capital Ship) and one fighter. "Fighter Assault" has two fighters trying to take out a single heavily armed capital ship and is designed for 4-6 players.…

Source: BoardGameGeek

View on BoardGameGeek

Players

2-10

Play Time

30 min

Complexity

2.0 / 5

Rating

7.3

Year

2014