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Requires:Wiz-War (Eighth Edition)
Designed by Nathan I. Hajek, Jay Little
Published by Fantasy Flight Games, Giochi Uniti + 2 more
Community Snapshot
Rated 5.8 by the community, Wiz-War: Bestial Forces brings hand management to 2–4 players in about ~60 min.
How It Plays
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
About This Game
Wiz-War: Bestial Forces, the second expansion for Wiz-War, introduces three new schools of magic — Mythology, Totem, and Draconic — and six creatures storming the dungeon. Mythology school introduces summons for creatures and powerful new items known as relics, while Draconic school focuses mostly on spells altering creature or wizard attacks. Finally, the Totem school allows different effects to be triggered by placing totems on the board: increasing the energy of spells, slowing your opponents, blocking damage, or increasing your line of sight are all possible boosts due to totem deployment.
Source: BoardGameGeek
Players
2-4
Play Time
60 min
Complexity
2.6 / 5
Rating
8.0
Year
2014