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Requires:Merchants & Marauders
Designed by Christian Marcussen
Published by Z-Man Games, Asterion Press + 1 more
Community Snapshot
Categories
A medium dice rolling and variable powers game. Rated 6.6 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Seas of Glory plunges you back into Merchants & Marauders where you can live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. This hefty expansion offers a modular experience with eleven new challenges you can mix and match to constantly renew your search for glory at sea. With many new mechanisms such as changing winds, smuggling, and crew satisfaction as well as five variants, Merchants & Marauders will never be the same.…
Source: BoardGameGeek
Players
2-4
Play Time
180 min
Complexity
3.4 / 5
Rating
8.3
Year
2015