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Requires:Keyflower
Designed by Sebastian Bleasdale, Richard Breese
Published by BoardGameGeek, Czacha Games + 3 more
Community Snapshot
Categories
A medium worker placement game playable in ~90 min, rated 5.7 on BGG.
How It Plays
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Worker Placement
You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!
About This Game
A new village tile for the game Keyflower to celebrate BGG's up and coming fifteenth birthday. The Beekeeper (or Bggkeeper if you study the tile carefully) tile will be available exclusively from the BGG Store in August 2014 and features a small running Ernie icon to identify its BGG connection. This winter tile scores two points for each adjacent tile at the end of the game.
Source: BoardGameGeek
Players
2-6
Play Time
90 min
Complexity
3.1 / 5
Rating
7.5
Year
2014