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Seasons: Speedwall the Escaped
Game Night Pick

Seasons: Speedwall the Escaped

Requires:Seasons

Designed by Régis Bonnessée

Published by Libellud, Rebel Sp. z o.o. + 1 more

Expansion
Moderate Depth: 30 Min Teach
Digital Implementations: Board Game Arena

Community Snapshot

Medium complexity
~60 min
7.1 on BGG (159)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Dice
Dice rolling is a core mechanism — outcomes depend partly on luck.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.

Since 2014, Seasons: Speedwall the Escaped has captivated fans of dice rolling and hand management with its medium complexity design.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

About This Game

Speedwall the Escaped Cost: X Crystals (X = your summoning gauge) Prestige Value: 7 Activated Effect: When an opponent draws only one Power Card, draw the card instead and then place Speedwall the Escaped in that opponent's hand. This card was created Thomas Cosnefroy for a contest by Libellud. It is included with Lords of Xidit as a promotional item.

Source: BoardGameGeek

View on BoardGameGeek
Game: Seasons

Players

2-4

Play Time

60 min

Complexity

2.8 / 5

Rating

7.1

Year

2014