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Gothic Invasion: Mini Expansion
Strategist Pick

Gothic Invasion: Mini Expansion

Requires:Gothic Invasion

Designed by Alexander Boucharelis, Lefteris Iroglidis (Λευτέρης Ηρωγλίδης)

Published by AlcyonCreative, Storyception Games

Expansion
Moderate Depth: 30 Min Teach
Ancient: Greece
Ancient: Rome

Players

2-5

Play Time

90 min

Complexity

3.0 / 5

Rating

7.0

Year

2014

Community Snapshot

Medium complexity
~90 min
7.0 on BGG (17)

Categories

Ancient
Set in ancient civilizations — Rome, Greece, Egypt, or other pre-medieval eras.
Expansion for Base-game
This is an expansion — requires the base game to play.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.

Since 2014, Gothic Invasion: Mini Expansion has captivated fans of dice rolling and variable powers with its medium complexity design.

How It Plays

Campaign / Battle Card Driven

Special cards trigger events and drive the action forward — each card played can shift the whole narrative.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Gothic Invasion Mini Expansion contains one new Gothic leader (Farnobius) tile, plus its individual board for use in Gothic Invasion and 8 Special Ability Tokens for the Leaders. The Goth player must choose which Leader to use at the beginning of the game: Saphrax or Farnobius. Farnobius's unique trait allows him to draw four cards each season and after looking at them to discard one.…

Source: BoardGameGeek

View on BoardGameGeek