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Requires:Can't Stop
Designed by Jeff Horger, George "Bud" Sauer
Published by Eagle-Gryphon Games
Community Snapshot
Categories
Rated 5.5 by the community, Can't Stop: Rollin' Down the Highway brings dice rolling to 2–4 players in about ~30 min.
How It Plays
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Push Your Luck
You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.
About This Game
Can't Stop: Rollin' Down the Highway is an expansion for Can't Stop (by Sid Jackson) by George "Bud" Sauer and Jeff Horger that adds 72 tiles that are placed on the Can't Stop board before play starts. (You will need the base game of Can't Stop to play.) When a player stops the player checks their white markers and if there is a tile in the space they follow the rules to resolve the tile (including revealing any new tiles). The tiles have several different abilities including: Interstate Markers - allows a player to adjust die roll once on a future turn Traffic Hazards - forces player to make one more roll to win the spot in the column Detour - causes player to move white marker left or right one column Fast Lane - moves the players white marker one space up the column Traffic Delay - causes player to move white marker one space down the column Map - allows the player to use one additional white marker for next turn only Roundabout - forces player to move their white marker one space up, down, left or right Lost - forces player to use only two white markers on their next turn
Source: BoardGameGeek
Players
2-4
Play Time
30 min
Complexity
1.3 / 5
Rating
6.2
Year
2014