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The Dark Sands: War in North Africa, 1940-42
Head-to-Head Duel

The Dark Sands: War in North Africa, 1940-42

Designed by Ted Raicer

Published by GMT Games

Moderate Depth: 30 Min Teach

Players

1-2

Community Snapshot

Best with 2
Medium complexity
90–1500 min
7.4 on BGG (264)
Some text

Language Editions

English

Categories

Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

How It Plays

Chit-Pull System

Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

About This Game

"The Dark Sands" takes the wargame system from Ted S. Raicer’s sold-out and critically acclaimed The Dark Valley: The East Front Campaign to the legendary battles of North Africa in World War II. From the most successful British armored operation of the war, Operation Compass, to the climactic battle two years later at El Alamein, The Dark Sands breaks new ground in portraying the campaigns of the British 8th Army and Rommel’s Afrika Korps.

Source: BoardGameGeek

View on BoardGameGeek

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Collections

Featured In

♟️Medium board games for 2 players

Play Time

90-1500 min

Complexity

2.9 / 5

Rating

7.4

Year

2018