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Witch's Brew: The 6th Player & The Amulets & The Magical Abilities
Party Essential

Witch's Brew: The 6th Player & The Amulets & The Magical Abilities

Requires:Witch's Brew

Published by alea, Rio Grande Games

Expansion
Casual Flow: 15 Min Teach
Players: Expansions Changing Player Count

Community Snapshot

Medium-Light complexity
30–60 min
7.3 on BGG (63)
Some text

Categories

Bluffing
Deceive your opponents — hide your intentions, make false claims, and read others.
Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.

Designed for 3–6 players and playable in 30–60 min, Witch's Brew: The 6th Player & The Amulets & The Magical Abilities delivers a medium-light experience that earned a 5.5 on BGG.

How It Plays

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

About This Game

Expansion I, The 6th player: Note that you can also use this expansion with less than 6 players. Expansion II, The Amulets: This expansion increases the tension and the excitement, in particular with 3 players. Expansion III, Magic Powers: With this expansion the choice of role cards at the beginning of each round is now more important and require more planning.…

Source: BoardGameGeek

View on BoardGameGeek
Theme: Witches

Players

3-6

Play Time

30-60 min

Complexity

2.0 / 5

Rating

7.3

Year

2009