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Requires:Tash-Kalar: Arena of Legends
Designed by Vlaada Chvátil
Published by Czech Games Edition (CGE), Cranio Creations + 4 more
Community Snapshot
Categories
A medium tile placement and area control game. Rated 6.0 on BGG.
How It Plays
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Pattern Building
You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
Tash-Kalar: Arena of Legends – Everfrost consists of a new faction for use with the Tash-Kalar: Arena of Legends, a deck of powerful beings that live in the frozen lands of never-ending winter on snow plains, on cold mountains or in palaces of ice. The new interesting and unique effects of the Everfrost beings (marked by the little snowflake) introduce a new mechanism: frozen effects. Frozen effects do not have to be performed immediately when the being was summoned; instead a player may store them for later and use them at the right moment to gain a tactical advantage.
Source: BoardGameGeek
Players
2-4
Play Time
60 min
Complexity
3.0 / 5
Rating
7.8
Year
2014