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Battle Hymn: Leatherneck
Strategist Pick

Battle Hymn: Leatherneck

Requires:Battle Hymn

Designed by Joseph Reiser, Eric Lee Smith

Published by Victory Games (I)

Expansion
Moderate Depth: 30 Min Teach
Series: Ambush! solitaire wargame system (Victory Games)

Community Snapshot

Medium complexity
~240 min
7.9 on BGG (182)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Wargame
Simulate warfare — military strategy, tactics, and historical battles.
World War II
Set during the Second World War — from D-Day to the Pacific theater.

Rated 5.7 by the community, Battle Hymn: Leatherneck brings dice rolling to 1 players in about ~240 min.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Events

Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

About This Game

The rules, missions, playing pieces, and mapsheets provided in Leatherneck are fully compatible with those components in your Battle Hymn game. This complete four-mission module is designed to test your squad to its utmost. Using the most exciting solitaire system ever devised, it is up to you to lead your men through steaming jungle and across shell-torn beaches - and lead them home again.…

Source: BoardGameGeek

View on BoardGameGeek

Players

1

Play Time

240 min

Complexity

3.3 / 5

Rating

7.9

Year

1988