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Hordes: High Command – Castle of the Keys Campaign Expansion
Game Night Pick

Hordes: High Command – Castle of the Keys Campaign Expansion

Requires:Hordes: High Command

Designed by David Carl

Published by Privateer Press

Expansion
Casual Flow: 15 Min Teach
Series: High Command (Privateer Press)

Players

2-4

Play Time

60 min

Complexity

2.0 / 5

Rating

7.3

Community Snapshot

Medium-Light complexity
~60 min
7.3 on BGG (16)

Categories

Card Game
Cards are the primary component — may involve hand management, drafting, or deck building.
Expansion for Base-game
This is an expansion — requires the base game to play.

Designed for 2–4 players and playable in ~60 min, Hordes: High Command – Castle of the Keys Campaign Expansion delivers a medium-light experience that earned a 7.3 on BGG.

How It Plays

Deck, Bag, and Pool Building

You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.

About This Game

The Castle of the Keys has been a center of power since ancient times and then served as a lair for Pyromalfic, a dragon of immeasurable power. Multiple armies converged on the castle to wage a war of mutual obliteration, forcing Pyromalfic to the surface for his cataclysmic last stand. This battle shook the foundations of western Immoren.…

Source: BoardGameGeek

View on BoardGameGeek

Year

2014