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Requires:Golem Arcana
Designed by Seth Johnson, Michael Mulvihill + 2 more
Published by Harebrained Schemes
Players
2
Play Time
30 min
Complexity
2.0 / 5
Rating
7.3
Community Snapshot
Categories
Since 2014, Golem Arcana: Gudanna Expansion – The Khan's Pyre has captivated fans of dice rolling and variable powers with its medium-light complexity design.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
About This Game
The Great Khan carved out his Dominion with the secrets ar Arcanum Gudanna. Forged from soil and blood, these Golems attack with unrelenting speed and ruthless tactics.
Source: BoardGameGeek
Year
2014