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Requires:Wallenstein (Second Edition)
Designed by Dirk Henn
Published by Queen Games
Players
3-5
Play Time
120 min
Complexity
N/A
Rating
9.2
Year
2016
Community Snapshot
Categories
A solid area control game playable in ~120 min, rated 9.2 on BGG.
How It Plays
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
About This Game
In the Wallenstein: Military Leaders expansion, each player receives one military leader figure to place on one of his controlled counties. While performing actions in this county, he receives extra benefits, such as reduced costs by 1 when constructing buildings or additional grain when producing it. At the end of the turn, he moves the leader to an adjacent county under his control, if possible, while leaving a marker at the old location.…
Source: BoardGameGeek