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Relic: Halls of Terra
Game Night Pick

Relic: Halls of Terra

Requires:Relic

Designed by Samuel Bailey, Tim Flanders

Published by Fantasy Flight Games, Edge Entertainment + 3 more

Expansion
Moderate Depth: 30 Min Teach
Game: Talisman

Community Snapshot

Medium complexity
120–180 min
7.4 on BGG (315)
Text-heavy

Categories

Expansion for Base-game
This is an expansion — requires the base game to play.
Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Science Fiction
Futuristic settings — space travel, alien worlds, advanced technology.
Space Exploration
Explore the cosmos — colonize planets, navigate space, and discover the unknown.

Designed for 2–4 players and playable in 120–180 min, Relic: Halls of Terra delivers a medium experience that earned a 5.7 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Roll / Spin and Move

Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

Play deadly games of Imperial politics in Relic: Halls of Terra! The quest to save the Antian Sector from Chaos takes you to mankind’s homeworld in the Sol System, where you must persuade the ruling powers of the Imperium to support to your cause. You'll have to prove your worth in tough negotiations with powerful organizations such as the self-interested Imperial Nobility, the ruthless Inquisition, and the mysterious Adeptus Astra Telepathica on your way to stand before the High Lords of Terra and the immortal Emperor himself.…

Source: BoardGameGeek

View on BoardGameGeek
Setting: Warhammer 40,000 Board Games

Players

2-4

Play Time

120-180 min

Complexity

2.8 / 5

Rating

7.4

Year

2015