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Dino-Czars
Head-to-Head Duel

Dino-Czars

Designed by Clark D. Rodeffer

Published by (Web published)

Moderate Depth: 30 Min Teach

Players

2

Community Snapshot

Best with 2
Medium complexity
~30 min
0.0 on BGG
No text needed

Categories

Abstract Strategy
Pure strategy with no hidden information or luck — think Chess or Go.
Animals
Features animals as a central theme — from cute wildlife to natural ecosystems.
Fighting
Direct combat between players or factions — tactical battles and confrontation.
Prehistoric
Set in prehistoric times — dinosaurs, early humans, or ancient landscapes.

At its best with 2 players, this medium game offers point to point movement gameplay in ~30 min.

How It Plays

Point to Point Movement

You move between connected locations on the board — the map's layout decides your travel options.

About This Game

Back in the days when the great plains were ruled by dinosaurs, the local Tyrannosaurus came to you and your dinosaur friends with a proposition you couldn't refuse: help eliminate the neighboring Tyrannosaurus to open up a new food supply, and you and your friends won't get eaten. Your brain is the size of a walnut, so this 'not getting eaten' bit sounded like a pretty good idea. Little did you realize that the neighboring Tyrannosaurus had the same idea.…

Source: BoardGameGeek

View on BoardGameGeek

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Collections

Featured In

⏱️Best Board Games Under 60 Minutes♟️Medium board games for 2 players⏱️Board games under 30 minutes⏱️Board games under 45 minutes⏱️Board games under 60 minutes

Play Time

30 min

Complexity

3.0 / 5

Rating

0.0

Year

2002

Sekigahara: The Unification of Japan