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Talisman: The Adventure
Party Essential

Talisman: The Adventure

Requires:Talisman

Designed by Edward Campbell, Charles Johnson + 2 more

Published by Altar Games, Games Workshop Ltd.

Expansion
Casual Flow: 15 Min Teach
Game: Talisman

Community Snapshot

Medium-Light complexity
~240 min
6.9 on BGG (962)
Text-heavy

Categories

Adventure
Explore, discover, and overcome challenges in a narrative-driven experience.
Expansion for Base-game
This is an expansion — requires the base game to play.
Exploration
Discover new areas, map unknown territory, and uncover surprises.
Fantasy
Set in magical worlds with mythical creatures, spells, and quests.
Fighting
Direct combat between players or factions — tactical battles and confrontation.

A medium-light dice rolling game playable in ~240 min, rated 5.9 on BGG.

How It Plays

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Role Playing

You take on a character with unique abilities and make choices as them — step into someone else's shoes!

Roll / Spin and Move

Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

About This Game

This is the second expansion set for Talisman - The Magical Quest Game. It adds 8 new Characters, 11 new Spells, 37 new Adventure cards, 6 character sheets for keeping track of attributes and possessions, and 6 alternative ending cards should players want to play use a random ending instead of the basic Crown of Command. Also includes optional rules for Henchmen and The Chaos Bloodbath.…

Source: BoardGameGeek

View on BoardGameGeek

Players

2-6

Play Time

240 min

Complexity

2.0 / 5

Rating

6.9

Year

1986