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Designed by Panayiotis Lyris
Published by (Looking for a publisher)
Players
2
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Rated 0.0 by the community, Blue Water Fleet brings hand management to 2 players in about 60–120 min.
How It Plays
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Secret Unit Deployment
You place your units face-down so opponents don't know what you've got — the reveal is always exciting.
About This Game
Two fleets clash in a fast paced and exciting game of naval and air combat for two players - or up to four players if two sets of the game are used, Each player tries to find his opponent's ships, hidden within sea cards - and sink them before his opponent do the same. The game is played with two sets of 'sea' cards arrayed in 5 stacks of 7 cards each - a total of 35 sea cards for each player/fleet, in those cards the players must hide 6 ships: Battleship, Cruiser, Aircraft carrier, two destroyers, submarine and two Mines cards, the ships and mines can be placed in any order and possition within those 5 stacks. During the game the players use a selection of three types of action cards, attack cards (red) Recon cards (blue) and Fleet cards (green), at each round players start with six cards on their hand, their composition (how many cards from each type they will have) is given by the 'formation' their fleet is following, for example: the recon formation will give more recon cards to a player than attack and fleet cards while a more aggresive formation (Full attack) will give to the player more attack cards than recon and fleet.…
Source: BoardGameGeek
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Play Time
60-120 min
Complexity
N/A
Rating
0.0
Year
0